James Bond 007 Blood Stone Review Multiplayer

James Bond 007 Bloodstone –

Information

Leaderboards – Yes

Private Games – Yes

Maximum players online – 16

Genre – Shoot ’em up based on cover art

Summary

  • The maps are from the single player campaign and there are 8 in total (six in Team Deathmatch and Last Man Standing, and two in Objective).
  • It has three online modes, Team Deathmatch, Objective and Last Man Standing
  • You can easily record who won
  • Got leaderboards and level up functionality.
  • Five primary weapons with upgrades to each
  • You can change the outfit of the person you are playing with.

maps

Team Deathmatch and Last Man Standing Maps

tunnels

The dimly lit map below Istanbul has several levels set above and below ground.

dig

A map set in the ruins of the Dig. Move past the fallen columns and ancient statues of this abandoned excavation site

Construction site

A map set in a deserted construction site. Climb buildings and go through pipes to close the distance with your opponents

Pomerov Industries

A map set in the main complex of Pomerov Industries. The thick stone walls provide enough cover for what is usually long-range combat.

towers

A map set between the warehouses of the Towers. A map with several prominent alleys and side passages allows you to inflict the element of surprise on enemy forces.

missile silo

A map set in the control room of the Missile Silo. Exploring the tunnels and side corridors of the map gives an advantage

objective maps

Istanbul

A group of mercenaries prepare to fire a missile at the British Embassy in Istanbul. MI6 agents are tasked with stopping the missile launch and destroying the mercenaries’ headquarters.

Siberian

MI6 has seized a bioweapon-tipped missile at a disguised refinery in Siberia. Reinforcements are on the way, but MI6 must hold off a force of mercenaries trying to destroy the evidence until help arrives.

weapons

Upgrades are available on all weapons.

Gun

  • M9
  • usp
  • walter p99
  • M9 – Silver
  • USP-Silver
  • Walther P99 – Silver
  • M9 – Gold
  • USP – Gold
  • Walther P99 – Gold

Shotgun

  • T2 gauge
  • M31
  • M1
  • Caliber T2 – Silver
  • M31 – Silver
  • M1 – Silver
  • Caliber T2 – Gold
  • M31 – Gold
  • M1 gold

submachine gun

  • MP5
  • UMP
  • MP7
  • MP5 – Silver
  • UMP-Silver
  • MP7 – Silver
  • MP5 – Gold
  • UMP-Gold
  • MP7 – Gold

Rifle

  • G36
  • AK74
  • AR combat
  • G36 – Silver
  • AK74 – Silver
  • Combat AR Silver
  • G36 – Gold
  • AK74 – Gold
  • Combat AR Gold

Sniper

  • M82
  • M24
  • DSR-1
  • M82 – Silver
  • M24 – Silver
  • DSR-1-Silver
  • M82 – Gold
  • M24 – Gold
  • DSR-1 – Gold

equipment

MI6

mercenaries

positive and negative

positives

  • Good variety of stats and prizes.
  • Leveling up as standard
  • sort function
  • No disconnections have been experienced
  • The maps are very well designed and varied (although there are a limited number of maps, see the negatives). There is a good mix of indoor/outdoor action.
  • Five types of weapons with upgrades on each weapon.
  • More weapons are unlocked as you level up.
  • Over the shoulder shooting system works well, similar style to Resident Evil 5
  • The cover system is easy to pick up, which complements the tactical features of the matches.
  • The duration of the games is almost correct
  • You can change your weapon when you are in the base, you don’t need to die to change your main weapon
  • A very welcome change from the typical shoot ’em up, which is to say, there is a niche in the market for over-the-shoulder, third-person, cover-based shoot ’em ups. It certainly works for Gears of War 2
  • You can change the loadout of weapons and the appearance of the character.

negatives

  • Only 6 maps in TDM and LMS
  • Only 2 maps on target
  • only 3 modes
  • Difficulty finding a game in Objective and LMS
  • If you’re looking for a fast-paced multiplayer shooter in the Black Ops mold, this isn’t for you.
  • It would have been nice to have a Black Ops-like ‘killstreak’ system with Bond type gadgets eg exploding pens and Little Nell
  • Goldeneye 007 on Wii is a more satisfying experience overall, despite the graphical limitations of Nintendo’s console compared to PS3 and Xbox 360.
  • Although the maps are based on the Blood Stone game, it would be nice to have some locations from various Bond movies to play as well.
  • Also, since some of the gameplay parts in the game are vehicle-based (car, speedboat, etc.), why not integrate this into multiplayer modes, like the idea of ​​Rally in Halo Reach?
  • Sometimes there is a short delay when a kill shot is fired and it is recognized as a kill; in a cover-based game like Blood Stone, having an instant kill notification is absolutely crucial. Going out of cover longer than necessary can be fatal, therefore it is imperative to know if a shot is a kill shot instantly. The slight time lag can cause you to chase a kill longer than necessary, opening you up to counter kills while out of cover.

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